Envision
A visual programming IDE for object-oriented languages
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This command is used to put a list element at a specific position in a list. More...
Public Member Functions | |
ListPut (Node *target, QVector< Node * > &nodes, Node *newNode, int position) | |
virtual void | redo () |
virtual void | undo () |
Public Member Functions inherited from Model::NodeOwningCommand | |
NodeOwningCommand (Node *target, const QString &text, Node *ownedIfDone, Node *ownedIfUndone) | |
virtual | ~NodeOwningCommand () |
virtual Node * | insertedNode () const override |
Returns the node that this command inserted into the tree, or nullptr if no node was inserted. More... | |
virtual Node * | owned () const override |
Returns the node owned by this command or nullptr if no node is owned. More... | |
virtual Node * | removedNode () const override |
Returns the node that this command removed from the tree, or nullptr if no node was removed. More... | |
Public Member Functions inherited from Model::UndoCommand | |
UndoCommand (Node *target, const QString &text) | |
virtual | ~UndoCommand () |
bool | isUndone () const |
Returns whether the command has been undone since it was applied. More... | |
Node * | target () const |
Private Attributes | |
Node * | newNode |
QVector< Node * > & | nodes |
int | oldSize |
int | putPosition |
This command is used to put a list element at a specific position in a list.
The position must not already contain an element and if it exist should be nullptr.
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Reimplemented from Model::NodeOwningCommand.
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Reimplemented from Model::NodeOwningCommand.
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